There's no need to pay attention to these numbers and IDs, unless you need to find a specific data: in that case, use the CTRL+F search function of your browser to immediately find where the desired data is (for instance if you see that you're missing the third weapon data, search "WID # 003"). For example the first weapon data you can acquire has a Weapon ID ("WID") of 122, and that's its position in the in-game official order. On the contrary, the "YYY" is the game's order of the data: by opening the "Collections" sub-menu of the main menu in-game you will see the collected data in a specific and preset order, which in the case of Weapons and Spaceship Data will basically never be the same as the chronological order. The "XXX" is the "walkthrough order" of the acquired data: the first you will find will be # 01, the second will be # 02, and so on. The "Collection Data" (Spaceship Data, Weapon Data, Monster Data) are written in a format like this: " Data # XXX/ - ID # YYY - ". Make sure to complete them as soon as you see a "Complete" entry of a specific quest in these pages. you will find a total of 201 (that's the amount of quests) "Quest # NNN Complete" entries in one page or another of the walkthrough. I will always remind you when it's time to complete a quest, i.e. If a Quest (like it is in most of the cases) can't be completed as soon as you start it, then you will find a "Quest # NNN Start - " entry first, and then a "Quest # NNN Complete - " later, when it will be completed. The Shops and Quests will be listed with text shifted to the right, so you can see them better and separately from the main text. The text will usually be very rough indications on where to go to simply advance with the story, since the maps (the in-game one, but especially those provided here) will cover the position of items and other general points of interest. If the zoom level does not suit you, press CTRL and +/- to zoom in/out to adjust it.Įvery region/area of the game will be introduced with summaries for the chests, Harvesting/Mining Points (you'll learn what they are soon) and enemy info. Do not anticipate anything, do not postpone anything: stick with the guide and we'll do everything together in due time.Īlso, make good use of the maps provided in this guide, since they help in finding the way to go and this will let you complete the game even more quickly. This should make you understand that this walkthrough aims for maximum efficiency to cut down the completion time of this game as much as possible, and this will be possible if you follow every instruction step by step. Of course feel free to level up a bit, especially if this is your first playthrough, since things are easier (but not faster, which is the priority in this game's completion) with higher stats. In this game you really "need" to level up only for the post-game dungeons, while the rest of the game can be played virtually (and practically) even on Chaos without having any non-mandatory fights, provided you know the mechanics of the game. Get ready for a boss fight.Another general suggestion to cut down the gaming time is to skip the unnecessary fights. In the cell opposite and slightly north of the one with the heal point, there's a chest with an Earth Ring, which you definitely want. Around the first corner you'll meet the adorable cat-girl you heard about. There's not much to this dungeon by way of puzzles or mazes, so just follow the hallway. ![]() There are chests in many of the cells, and one cell has a heal point. ![]() The alarm sounds and all hell breaks loose.Ĭheck your map. In the holding cell, check the chest which they've generously provided, perhaps as a makeshift lavatory, and then talk to everyone. When you're ready to go in, talk to Klaus. Now head all the way west and go south along the path to the gate in the chain link fence. None of them are terribly important, but the EXP is always nice. When you go back out, scout the area for chests. You'll have a nice sit down and reunite with Lymle. Follow your new friend to the house to the northeast. When you leave, you'll have a bit of a situation to cope with. Hint: You're just in time for Season 1 of Leave it to Beaver. As you likely guessed, you've skipped about in time a bit, but now you'll find out exactly when. This whole episode is a bit of a mandatory side-story, but it's still awesome.
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